The big, the bad, the removed
Hammerers and Choppas were in the beta year ago, Knights of the Blazing Sun were in game at some point as well, out of the 4 classes that were removed from the game only Black Guard actually never made it to the beta. KotBS was shorter in the game, but when it comes down to Hammerer and Choppa you have to understand they had a lot of things - skills, art, models and items - actually finished. So why they removed them? Because it’s all about “Fun you fuckers!” I’ve played the Choppa a bit, and I actually liked the class, dual wielding is not my kind of thing as I prefer two handers, but other than that it was a pretty cool mixture of a rogue (gouge, positional attacks, sprint) and fury warrior (berserk, red glowing hands, pew pew).
The problem with Choppa, and Hammerer as they are pretty much in the same bracket here, is that they hardly had any gimmick what so ever, granted when I was playing my Choppa in Tier 1 the amount of skills I had at my disposal was nowhere near what it would be at rank 40, but overall the fight would look like that: Sprint to some poor soul, land a snare with a positional attack, launch berserk (20 sec duration 60 sec cooldown it was I believe), spam 222222222 and watch the target die, drop in a gouge if it’s a healer and tries to heal. This was effective, gave a good feeling of berserk, but in the long run was just plain boring. With career revamps done during the beta, things changed and were polished, Mythic has done a lot of hard work to implement 60(!!) different mastery paths for all the classes that are currently in. Could they ship the game in september with 6 cities and 24 careers? Yes they could, but the whole game would have lower quality then what people are expecting. It’s a pity that they didn’t manage with all of that, but I’m more than sure they will implement the lacking classes somewhere after the release (AFAIK DAoC was much faster with updates than WoW with it’s turtle speed of development ever was). Of course in the perfect world, they would postpone the release for the nth time, but even with EA at their back, development time = cost, and they have to be aware of the market, especially WotLK getting (theoretically) released at the end of the year. Personally, I’m a bit sad about how it went, but I’ve to admit this is the lesser evil and it required some balls to make a decision like this.
Communication between developers and the community
Blizzard is really good at listening to the community, no, they really are. For example, it took them only FOUR FUCKING YEARS to unlink Flurry from Enrage, something that had no sense what so ever from PvE POV since WoW was released.
Mythic has a vision of their game, and during the closed beta, that vision was changing. It was a whole new experience for me to see them going above their ego and changing the game (for better) according to what people said. Few examples: the whole mastery system was born because players felt they didn’t have enough impact on the specialization of their career. Tactics and morale got more spread over levels and tactic slots are now given as you gain power (from one slot to four at rank 40 - don’t be fooled, tactics are really powerful, a set of 4 tactics can totally change the play style of any character), because people felt they were given too early in the game and there was nothing exciting to get at higher ranks. One of the most important development decisions was moving away from being heavily scenario (read: instanced) based to more open world. Mythic was at some point even considering cross-server scenarios, and I guess we all know what happened to “realm pride” in WoW when cross-server battlegrounds were implemented. People were already bored to death with battlegrounds, we wanted the whole RvR campaign to be more based around open world, we wanted battlefield objectives to matter, and we got it, not only that, we got Keeps and siege battles all over the place.
With all that Mythic actually manges to keep behaving like normal human beings. Just as DAoC, WAR is going to have no official forums. If you weren’t born yesterday, I guess you are fully aware how brainless the official WoW forums might be. In fact, I think that’s one of the most retarded places in the whole internet. Obviously they do have forums for beta, since it’s easier to gather feedback this way and it must be a closed forum, but that’s it. The biggest hub for WAR community is the Warhammer Alliance website, which is fully fan-driven It’s kind of a wonder that without any PR bullshit a figure like Mark Jacobs himself can come to those forums, and post some important stuff, keeping people up to date and letting them know they are being heard, especially now that NDA is down and we are after the preview weekend. It’s even a bigger wonder that in the recent career poll, a class like Witch Elf can be placed somewhere at the bottom of the popularity list, on wow official forums it would probably be placed near top with posts like “BOOBS LOL!” all over the place. Hopefully, my faith in humanity isn’t going to get tested anymore and that community doesn’t change much after release. Who would have thought that the lack of official forums can be actually such a good thing?
Terhix